Conquest

There are several sections to Conquest. Some areas are slowly being tweaked. As of 2/22/2013 some elements have been added into iOS. Conquest actions require tokens, which you start with 10 tokens and can go to 11 tokens at level 2. They regenerate at the rate of 1 an hour.

Battles -> Conquest Duals (FB  and Web3 Only)
(Availalble at level 80)

Here you can Dual or Invade other players. The higher the rank the higher the points you recieve. The goal is to get to rank 18 battling this way. At rank 9 you can purchase Cloudy Gems of Earth.

Please note that your actual conquest rank may not line up with your score. If you attack or are attacked by people around or under your level and lose some points. Your main rank will continue to grow but your rank points will take longer to get there.

Guild --> Conquest: (Mist, Earth) These lands are guild based.
Mist

The goal of mist is to attack lands by fighting monsters. Once you go into a land you have 300 hours of potential time. The path to the land is as follows. The other method to take lands is to attack enemy lands. You can use your tokens to attack people similar to
 * 1) Enter land (Land timer starts, even if you don't attack)
 * 2) As a general rule, only go into a land if your offices tell you to.  That way your not wasting time on a future land acquisition.
 * 3) You will need to fight between 1-3 monsters to acquire the land.
 * 4) Attack monsters in land until all monsters are defeated.
 * 5) A collection for 24 hours starts on the monster.  If you do not collect within the time limit you lose the spoils.
 * 6) After 24 hours you can now collect the wood/iron from the land and pray to Casandra once a day.
 * 7) 48 hour protection period starts and you need to have 25 people to jump into the tower to protect it or create foot soldiers.
 * 8) You can have a minimum of 15 people without auto-losing the land.
 * 9) 24 hour defense starts.
 * 10) Preferably all members are selected as cleric so that they can heal if your land is attacked.
 * 11) During this time any guild may attack you.  There are 1000 actions that can be used against you.  If all members in the land drop to 0, the guild that performed the last hit can take the land from you.
 * 12) Damage done to defenders is equivelent to what is done during guild battles, however, defenders health is multiplied by 45x.
 * 13) If you retained the land after the 24 hours defense then you cycle back to 48 hour protection and then back defense until he land timer runs out.

Earth

This land was introduced on November 7th and is Beta. No information is available yet.